Basic Character Information

Please enter your character name, race, class, any special notes or defining features you think we should all know, and a list of your skill check bonuses. So for example:

Ki’kas the Mighty

Human Warrior. Ki’kas is 6’5, wearing only a leather codpiece and he has a livid red scar the starts at his left eyebrow and runs unbroken down the left side of his body down to the tip of his left pinky toe. When he smiles, you can see he has 6 gold teeth.

Acrobatics : 4
Athletics : 3
Dungeoneering : 3
Intimidate : 5

Pantene the Protective Vindicator (Pro-V)

Human Paladin. Pantene has very healthy looking hair. She enjoys many cheeses.
Pantene the Provisionally Valiant? Pantene the Professionally Violent?

Bless her, she’s simple.

If she thinks someone is listening, Pantene will tell you all about the cow-filled hills where she was raised, and of the delicious farmer’s cheeses which are the specialty of the region.

Pantene understands that sometimes bad things happen, and there’s nothing you can do but move on with life, but she still seems surprised whenever bad things happen to her. This is okay, because she has been blessed with luck. And failing that, optimism. Evil is a tricky subject for Pan, she often finds herself empathizing with her enemies, but she finds comfort in the teachings of Pelor, and understands that true evil cannot be spared mercy. She hopes that the things she slays find themselves in the kind of afterlife they would enjoy.

She likes orange best out of all the colors, and gets pretty mad at people who cut dandelions for the purpose of killing them.

  • 0 Acrobatics
  • 0 Arcana
  • 2 Athletics
  • 3 Bluff
  • 8 Diplomacy (t)
  • 2 Dungeoneering
  • 1 Endurance
  • 7 Heal (t)
  • 0 History
  • 7 Insight (t)
  • 8 Intimidate (t)
  • 2 Nature
  • 2 Perception
  • 5 Religion (t)
  • 0 Stealth
  • 3 Streetwise
  • 0 Thievery

Korgrin

At 6"6’, the Dragonborn Warlord Korgrin towers over most of his enemies and allies alike. His scales are a golden-copper color with gold highlights at the ends of his head’s (hair-like) scales.

Proud but eminently selfless, Korgrin lives to help the willing free themselves from oppression and unbind the forces that tread them down.

So far, Korgrin has been vague about the details of his past (and it’s not clear if he’s being coy or simply doesn’t have full recollection), but his personal journey to help people liberate themselves apparently began when he turned on his masters and lead (and possible effected) a rebellion at the slave-labor camp he helped guard and run. However, he has not talked about the events that lead him to work with slavers to begin with.

  • 1 Acrobatics
  • 0 Arcana
  • 9 Athletics (t)
  • 3 Bluff
  • 3 Diplomacy
  • 0 Dungeoneering
  • 1 Endurance
  • 5 Heal (t)
  • 7 History (t)
  • 0 Insight
  • 10 Intimidate (t)
  • 0 Nature
  • 0 Perception
  • 0 Religion
  • 1 Stealth
  • 3 Streetwise
  • 1 Thievery

Ayleron

Elven Ranger.

  • 8 Acrobatics (t)
  • 0 Arcana
  • 8 Athletics (t)
  • -1 Bluff
  • -1 Diplomacy
  • 1 Dungeoneering
  • 1 Endurance
  • 1 Heal
  • 0 History
  • 1 Insight
  • -1 Intimidate
  • 8 Nature (t)
  • 8 Perception (t)
  • 0 Religion
  • 8 Stealth (t)
  • -1 Streetwise
  • 3 Thievery

Gelrin Cress

Human Wizard.

  • 0 Acrobatics
  • 9 Arcana (t)
  • -1 Athletics
  • 0 Bluff
  • 0 Diplomacy
  • 7 Dungeoneering (t)
  • 1 Endurance
  • 2 Heal
  • 9 History (t)
  • 7 Insight (t)
  • 0 Intimidate
  • 2 Nature
  • 2 Perception
  • 9 Religion (t)
  • 0 Stealth
  • 0 Streetwise
  • 0 Thievery

Mica

Tiefling Warlock.

A young and beautiful creature she seeks now only to undue the sins of her past.

In her youth she was captured and kept as a slave to an old and cruel warlock, Tidaan She trained in the ways of the warlock, following in her dark master’s footsteps. She remained under his control for many years until she was rescued one day by the party she now travels with.

Now she seeks to avoid hell at all costs. With her soul being reserved for the devils and demons below she aches for any opportunity to ensure that she doesn’t go to the place she deserves. This fear is what drives her. She remains in the group for protection, aid, and a secret need for companionship (she won’t admit it though). She found herself grateful to the creatures who rescued her and hopes that perhaps by helping them in their travels she will find the freedom she seeks and perhaps earn her soul back in good deeds.

  • 0 Acrobatics
  • 7 Arcana (t)
  • -1 Athletics
  • 9 Bluff (t)
  • 2 Diplomacy
  • 0 Dungeoneering
  • 4 Endurance
  • 0 Heal
  • 7 History (t)
  • 0 Insight
  • 2 Intimidate
  • 0 Nature
  • 0 Perception
  • 2 Religion
  • 2 Stealth
  • 7 Streetwise (t)
  • 0 Thievery

Basic Character Information

Adventuuuure! ruggrat